During one year, I was involved in a mutidisciplinary team of ergonomics, engineers and I was able to propose a prospective design to illustrate the future of interpersonal communication mobile. From common analysis and scenarios established by the design team, I used a playful and recycling approach in order to create simples products with tangible interactions. Following the « user centered design », my studies were focusing on teenagers and youngs ladies called « Miss Girly ».